Travel Report for Michael Bierylo
NAMM 2002
In his January, 2002 Mix Magazine Insider Audio column ("Hardware,
Software, Wetware"), author Paul Lehrman considers the question:
"Is hardware dead?" Although the article made for some thought
provoking reading on the plane, my question as the doors opened on the
first day of the January 2002 NAMM show was decidedly less foreboding.
I was curious to see how software products had matured, and how hardware
would either coexist or support those tools in various production and
performance environments.
Electronic music it seems, is in full bloom. Never has there been as
many different people making electronic music with as wide a variety of
hardware and software instruments, and manufacturers from all corners
of the industy are players.Software is on everyones rader and Tascam's
acquisition of Gigastudio a few months ago, as well as a more tentative
move by sampler stalwart AKAI to market a line of VST plug-ins are only
a couple of examples of how this is beginning to play out. Another marked
shift is the impact of the DJ market on the industry t large. Turntable
manufacturer Numark's bailout of Alesis last year is an indication of
the economic clout wielded by the dance music industry and perhaps a sign
of the times.
Software synthesizers and plug-ins of all sorts were, needless to say,
in abundance. The underlying question however, is how much can a computer
be expected to handle? Manufacturers were boasting high track and plug-in
counts running on the fastest Mac and PC platforms, but when a few softsynths
and some of the higher quality effects plug-ins are added to the mix,
all bets on sonic integrity and reliablity are off. Although more effecient
coding of these tools is providing performance benefits in this area,
the clock speed and chip architecture of out of the box computers is still
really holding the reigns on native desktop production.
Contents:
Dedicated DSP
"So much software, so little DSP" was the mantra I heard from
many people I spoke with at the show. Really great software like the Audio
Ease Altiverb takes a serious hit on a host machine's CPU. While manufacturers
are still working to efficiently code their products, the main selling
point is still sonic quality, and serious plug-in developers are setting
their sights high.
Digidesign has always maintained that sonic quality and dependability
depend on hardware based DSP, and their TDM systems can be configured
to match the user's need for processing power. Third party manufacturers
TC Electronics and Universal Audio are now starting to address this same
issue with the dedicated DSP cards that support native plug-in architectures.
Universal
Audio Powered Plug-ins.
The UAD-1 is a system that ships with a PCI card and a bundle of VST
plug-ins that include high quality reverb (Realverb) and a host of UA
effects that model their line of vintage hardware processors. (UA1176,
Teletronix LA-2) These will run in any Mac or PC VST host application.
At NAMM they were showing a Pultec EQ plug and a guitar modeling system.
Although they started out as a small boutique hardware company, their
distribution has now been picked up by Mackie and we should look forward
to some joint ventures from the two in the coming year.
TC
PowerCore
TC was the first to introduce hardware DSP to support VST and MAS native
plug-in architectures with the PowerCore system announced at last year's
NAMM. The system ships with a host of TC's acclaimed effects and mastering
plug-ins, offering the desktop producer a reliable, high-end software
solution. This year TC announced 3rd party support for PowerCore from
the following manufacturers:
- Sony: Oxford
EQ
- EMagic:
Powercore versions of their native Logic plug-ins.
- Waldorf:
D-Coder, a powerful native vocoder.
- Access:
a soft version of the Virus for PowerCore.
Hardware Returns
Although the trend in the last couple of years has been for manufacturers
to develop software products based on general purpose DSP, some manufacturers
are beginning to think about bringing a new generation of hardware products
to market, based on advances in this area. Three new products emerged
at NAMM that address this.
Roland
SH-32, Desktop Synthesizer
Nearly every softsynth manufacturer has a basic subtractive synthesizer
in their product line, but why use native DSP to provide what in music
production, is such a staple, standard architecture? Wouldn't it be great
to use precious DSP power to provide some new directions in sound design?
Roland addresses this with their SH-32 desktop, analog modeling synthesizer.
The Roland demo touted this as a desktop virtual synth, squarely targeting
the virtual synth market with a low cost hardware solution. The real advantage
here is that almost every parameter has a physical controller on the box
itself. Editing of these parameters can be automated. With a street price
of around $500, the SH-32 is a great deal when you consider the cost of
a software plug-in and a hardware controller.
Alesis
ModFX
What if you're a guitar player and want access to the wild and wacky
world of formant shifting and bit reduction? Plug your guitar into a laptop?
Well, maybe not.... Alesis announced a line of DSP-based, stomp-box style
effects. Each of these will perform a specific DSP function with appropriate
real-time controls and will retail for about $100 dollars each. This is
perhaps the first in a new generation of performance products based on
functions previously only found in software DSP programs.
NEURON
The most breathtaking new synth this jaded author has seen in a long
time is the Neuron from German manufacturer Hartmann. The closest I've
heard to this type of sound design is from either a KYMA system or CSound.
The product being shown was obviously an early prototype, but from the
sound of the demo patches and the flexibility of the real-time controllers,
this will be a landmark product when it's released. (At a projected list
price of $5000, it certainly should be!)
New Directions
NEURON is an example of a completely new product direction spawned from
innovative software synthesis techniques, and should give us all pause
to think about the value of cutting edge music technologies. In all areas,
tools and techniques that were once the province of research centers have
found their way into commercial products. I spoke with BIAS president
Steve Berkley about this and he mentioned that a number of research institutions,
Dartmouth among them, have approached him on the idea of forming some
sort of loose consortium designed to get technology being developed by
their students into the marketplace. With the range and flexibility available
in a number of DSP and software synthesis products, there's no reason
why this type of research and prototyping will remain in the exclusive
domain of manufacturers and universities. We, here at Berklee should find
ways to institutionally support our students who are interested in this
area, to get their projects into studios and ensemble rooms for the kind
of real world prototyping we can uniquely offer.

Electronic Music Tools
Loop
and Pattern-based Tools
Loop and Pattern-based production tools and instruments made their debut
with the first drum machines. Despite the computer's ability to support
real-time MIDI and audio sequencing, these types of products continue
to proliferate. What the current crop of loop and groovebox tools offers
is a way for musicians to focus on manipulating rhythm and form. Where
these products are beginning to shine is in their ability to edit a range
of playback and processing parameters in real time.
Ableton Live
One of the big hits of this year's show was Ableton's
Live. It was first shown at last year's NAMM, and is now shipping
for PC and Mac OS9 and OSX. This product represents the next step in the
category of loop-based production tools that began with Acid. Although
Bitheadz released a Mac tool called Razor, the product was plagued with
a buggy initial release. Live seems like it may become the loop tool of
choice, offering extensive real-time control over virtually every parameter.
Processing is handled through a few resident effects as well as with VST
plug-ins. (VST virtual instruments are not supported.) The program is
ReWire 2 compliant and was shown running in tandem with Reason.Since Reason
doesn't support disk-based audio tracks, Live makes an excellent compliment,
running in sample accurate sync via ReWire.
New Synths
Products from mainstream synth manufacturers are picking up on loop and
pattern tools with major players like Yamaha, Roland and Korg releasing
flagship products that incorporate these types of features. The Yamaha
Motif focuses on sampling and looped based production tools while
the new Roland
Fantom incorporates a host of pattern and loop-based sequencing tools
which expand on some of the functions found in the Korg Triton.
The Korg Karma still looks like the leader in terms of real-time control
of synth parameters. Development continues as Stephen
Kay was on hand to demonstrate some features in the upcoming version
2 of the KARMA OS, as well as the software version of KARMA, which he
promised would finally ship this April. Stephen Kay would still very much
like to visit Berklee to talk about KARMA, and Korg has agreed to fund
his trip.
Emu 30th anniversary
Emu celebrated it's 30th anniversary with a revised product line which
includes a new, mother-of-all Proteus - Proteus 2500, a new line of keyboards,
and a new line of groove products. The XL-7
MP-7
Command Stations were real standouts. Clearly designed for the DJ/live
performance market, these solid, well-built boxes offer import and export
of SMFs, powerful real-time sequence editing and a host of physical controllers
that access the onboard synth engine
Storm
Although Propellerhead's Reason is the clear standard bearer for native
synth production studio software, a French product,
Arturia Storm is another interesting entry in this field. What sets
Storm apart is a slightly different model of sequencing. The individual
synth modules contained in the package each have their own pattern based
sequencer. The system in Storm can be organized like a series of graphically
enhanced drum machines and groove boxes, somewhat like the environment
provided in Propellerhead's ReBirth. On first glance, the interface looks
pretty basic, clearly aimed at novices. Storm is out on the Mac and PC
and was featured on Apple's
website as shipping for OSX.

Samplers
If the death knell for hardware sounded anywhere, it was it was for samplers.
Although AKAI and Emu had some great new models, the big news was GigaStudio.
Their recent acquisition by Tascam only confirmed their major player status,
as every soundware developer at the show had product for Giga or was in
development. Local developer, Sonic
Implants was showing a Giga string library that most certainly will
rival anything else on the market. Owner Jennifer Hruska talked about
the immense scope of the project, which is slated for an April release.
She expressed interest in visiting Berklee in the Fall to talk about her
work, giving us an inside look at sound library production.
The value of streaming samples from disk is certainly not lost on other
developers. Steinberg released a sampled piano VST instrument developed
by Wizoo called The
Grand which uses this type of technology. Bitheadz
will incorporate sample streaming into Unity 3.0, along with the ability
to read Giga formatted files. Although this would appear to give Mac users
a window into the Giga world, the unique architecture and MIDI processing
capabilities found in GigaStudio will not translate directly to Unity.
Although traditional RAM-based sample playback is available in a range
of popular products such as Halion, Sampletank and EXS-24 for Logic, there
are some new directions in sampling products on the horizon.
Kontakt
from Native Instruments is a softsampler that boasts an extended modulation
architecture, somewhat like the semi-modular design found in Absynth,
as well as formant processing algorithms. While most manufacturers are
focusing on incorporating the traditional functions found in hardware
devices, NI is offering an expanded, sample-based synthesis architecture.
Kontakt is the first of several unique instruments the company is developing
using the tools available in Reaktor. NI hopes to ship Kontakt this Spring
and we should definately give it a look.
The development of sample library, front end plug-ins is destined to
change how musicians work with samples. One of the headaches in developing
sample libraries is that a manufacturer needs to support many of the major
hardware platforms to be viable. Although the actual PCM data that makes
up a sound library stays the same, the programming involved for devices
from different manufacturers, and even for different models within a given
product line, represents a substantial commitment. Manufacturers are beginning
to develop their own plug-ins that allow users to access and edit their
libraries, eliminating the need for hardware or a third part softsampler.
The two systems shown at NAMM where BigFish
UVI and Spectrasonics' Virtual
Instruments. Each
of the Spectasonics libraries addresses a particular sound set: Stylus
is a library of Hip Hop beats, Trilogy is a collection of bass
instruments, while Atmosphere is a pad library. Big Fish debuted
the UVI system with nine releases for MOTU's MAS system that focus on
orchestral as well as general purpose sounds.
What really became evident at this year's NAMM was that manufacturers
have converged on the desktop as a standard for sample-based technologies
used in production. In perhaps the most telling sign of the times I've
noticed Roland's flagship $3300 VariPhrase sampler being blown-out
on the web for as low as $900. Any takers?

DJ Products - What will they think of next?
It's no surprise that DJ products were once again a big part of the show.
People still gotta dance. The influence this segment of the music industry
has is evident in the features being incorporated into mainstream production
products. Manufacturers of all stripes are displaying time-based parameters
in BPM, and MIDI clock has returned as a key feature manufacturers are
touting. As mentioned above, pattern-based sequencing tools are available
in many mass-market synths.
What one doesn't expect to change however, are core DJ technologies.
After all, a turntable is a turntable, right? Wrong! In what should get
the NAMM 2002 " thinking outside the box" award, turntable manufacturer
Stanton has developed a system that uses a form of time code pressed on
special disks to control the playback of audio files stored on computer.
The Final
Scratch system is being used by DJ/Producer Richie Hawtin and a number
of others as a new tool for performance. This a clear indication that
both artists and manufacturers are really thinking of the turntable as
an evolving instrument. New ways of performing with electronic sound are
coming from some unexpected places these days.

Computers and Connectivity
Apple
If any hardware at this year's NAMM was wearing well, it was the Macintosh
computer. Mac OSX was the big buzz of the show. All weekend, the first
question any manufacturer fielded was "when will your app. be on
OSX?" Some products are currently shipping, but development is slow
on the audio end. Most manufacturers are shooting for product release
sometime this Fall. Although core audio and MIDI resources are in place,
the actual real-world implementation of pro-audio is still being worked
out. On the MIDI end, name manager issues have yet to be resolved on a
system level and we probably won't see a standardization of editor librarian/sequencer
name subscription services till next year.
A good roundup of Mac OSX news is on the Apple site: NAMM
gets friendly with Mac OSX.
The latest releases of Mac hardware provide some interesting new directions.
As Apple continues to push the envelope of multimedia authoring for the
masses with the new superdrive equipped I-Macs, we are really beginning
to see an evolving delivery platform where musicians can author and distribute
music and sound combined with picture directly, using a recordable DVD.
Desktop post-production is becoming a reality in the video world and musicians
will now have a hands-on role in that food chain.
FireWire
Although Yamaha has been showing it for two years running, M-LAN appears
to be dead. No third part manufacturers have shipped any product, and
the prospect of widespread acceptance looks bleak.
FireWire connectivity for audio interfaces looks like the next big thing.
MOTU began shipping a 24/96 audio interface and DigiDesign will announce
a product line once they can figure out how to make this open standard
proprietary.
Apogee announced the AMBus
card that allows existing high-end Apogee products to connect directly
to a computer using FireWire. Berklee alum Shane Koss talked about future
plans to use FireWire as a data bus for dedicated DSP products. Shane
will be the East Coast Apogee product rep. and looks forward to getting
Apogee products into the hands of Tech Division faculty with special pricing
and evaluation units.
Metric Halo was showing their Mobile
I/O interface as well as their Channel
Strip software. The Mobile I/O has two unique features that make it
very appealing for location recording. First, it works as a system with
a laptop, and as such gets its power from the Firwire bus. With a battery
equipped laptop, one has a complete, mobile 24/96 recording package. The
other advantage of this system is that it ships with one of two configurations
of onboard DSP (SHARC chips). This provides dedicated DSP to power software
plug-ins like Channel Strip, which serves as a high-end, virtual solution
for dynamics and EQ in the recording chain. The entire system is compatible
with MOTU's MAS system and Channel Strip will function as a ProTools plug-in
as well. Metric Halo has expressed interest in visiting Berklee to give
us a full demo of their product line.
Networking
Rocket Networks had a low profile at the show. No big public buzz this
year, and although manufacturers are still supporting Rocket, musicians
haven't shown a groundswell of support for the technology. Perhaps the
real market for this will be in distance, online music education.
VST System Link
Steinberg announced a new component to theirVST system. System
Link allows multiple computers to be connected so users can network
native DSP functions throughout a distributed system. The system is cross-platform
and connections are made using a digital interface to an ASIO compatible
device. System Link is part of VST and as such, is an open standard. So
far, only Steinberg has announced products that support it when it ships
this Spring. A good overview can be found in the March 2002 EQ magazine.

Control Surfaces
More and more hardware manufacturers are forming alliances with and supporting
software systems. This year three major players in the project studio
mixer field shipped products that support software hard disk recording
systems. In addition to the many great sonic and operational enhancements
in Yamaha's new flagship digital console, the DM2000
functions as a ProTools control surface, offering complete HUI emulation.
Tascam's new DM-24
offers this capability as well. Both of these base their control protocol
on Mackie's original HUI
ProTools control surface.
This year Mackie and EMagic released the Logic
Control surface. The integration between software functions and hardware
control in this latest generation of controllers is excellent. The product
should be a no-brainer as a front end choice for anyone using Logic in
a pro production environment. Since this alliance was only announced at
last year's NAMM, this product's release represents a remarkably quick
devlopment cycle, certainly made possible by capable, committed partners.
Last year Tactix was at NAMM showing a pressure sensitive control surface
that output X, Y and Z parameters. This year MIDIMan was showing a very
cool live performance, production controller called Surface
One. Using it in a system that integrated Reason and Ableton Live,
they demonstrated some interesting new directions in desktop production
systems. The addition of pressure sensitivity to a traditional surface
adds another dimension of expressive control to the traditional mix environment.
Imagine using pressure to control an effect send during and mix or performance,
and you get the picture.
The tactix control surface is also at the heart of Bob Moog's new
MiniMoog Voyager.

Other Stuff
As you might well imagine, this is only the tip of the iceberg. This
year was a big show. With DigiDesign announcing a completely new hardware
system and legions of plug-in manufacturers crawling from every corner,
an exhaustive report would be well, exhausting.....
Although most of the major trade publications have roundups of the show,
a good ongoing source of information can be found on Harmony
Central.
Thanks for reading, and as always, I look forward to your comments.
eMBee
March 6, 2002
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